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Transform3D-Operator  Example 

This operator performs some standard 3d-transformations on
images or 3d-temp-buffers. This makes it for example possible
to deform a sphere into a lens or to apply other 3d-effects
along any axis.

Parameters

Name        Possible Values/Unit            Description

Input       STREAM, TEMP1, ..., TEMP8,      input buffer
            TEMP3D1, ..., TEMP3D4
Ouput       STREAM, TEMP1, ..., TEMP8,      output buffer
            TEMP3D1, ..., TEMP3D4
TRender     ON, OFF                         indicate that the transformed 3d-temp-buffer
                                            is used for the last time and can be modified
                                            directly to conserve both memory and time
ScaleX,     -10.0...10.0                    object-scaling
ScaleY,     -10.0...10.0
ScaleZ      -10.0...10.0
TransX,     pixels                          object-translation
TransY,     pixels
TransZ      pixels
Rotate      XY, YZ, XZ, NONE                axis-pair to rotate around/disable rotating
Alpha       degrees                         first rotation angle
Beta        degrees                         second rotation angle
OriginX,    pixels                          centre for scaling and rotating
OriginY,    pixels
OriginZ     pixels

Because this operator supports the  PowerPlugs! -concept further
settings can be adjusted from within the global  Render-Settings -Window.